V8 API Reference Guide generated from the header files
Data Structures | Public Member Functions
v8::ValueSerializer Class Reference

#include <v8.h>

Data Structures

class  Delegate
 

Public Member Functions

 ValueSerializer (Isolate *isolate)
 
 ValueSerializer (Isolate *isolate, Delegate *delegate)
 
void WriteHeader ()
 
V8_WARN_UNUSED_RESULT Maybe< bool > WriteValue (Local< Context > context, Local< Value > value)
 
 V8_DEPRECATE_SOON ("Use Release()", std::vector< uint8_t > ReleaseBuffer())
 
V8_WARN_UNUSED_RESULT std::pair< uint8_t *, size_t > Release ()
 
void TransferArrayBuffer (uint32_t transfer_id, Local< ArrayBuffer > array_buffer)
 
 V8_DEPRECATE_SOON ("Use Delegate::GetSharedArrayBufferId", void TransferSharedArrayBuffer(uint32_t transfer_id, Local< SharedArrayBuffer > shared_array_buffer))
 
void SetTreatArrayBufferViewsAsHostObjects (bool mode)
 
void WriteUint32 (uint32_t value)
 
void WriteUint64 (uint64_t value)
 
void WriteDouble (double value)
 
void WriteRawBytes (const void *source, size_t length)
 

Detailed Description

Value serialization compatible with the HTML structured clone algorithm. The format is backward-compatible (i.e. safe to store to disk).

WARNING: This API is under development, and changes (including incompatible changes to the API or wire format) may occur without notice until this warning is removed.

Member Function Documentation

◆ Release()

V8_WARN_UNUSED_RESULT std::pair<uint8_t*, size_t> v8::ValueSerializer::Release ( )

Returns the stored data (allocated using the delegate's ReallocateBufferMemory) and its size. This serializer should not be used once the buffer is released. The contents are undefined if a previous write has failed. Ownership of the buffer is transferred to the caller.

◆ SetTreatArrayBufferViewsAsHostObjects()

void v8::ValueSerializer::SetTreatArrayBufferViewsAsHostObjects ( bool  mode)

Indicate whether to treat ArrayBufferView objects as host objects, i.e. pass them to Delegate::WriteHostObject. This should not be called when no Delegate was passed.

The default is not to treat ArrayBufferViews as host objects.

◆ TransferArrayBuffer()

void v8::ValueSerializer::TransferArrayBuffer ( uint32_t  transfer_id,
Local< ArrayBuffer array_buffer 
)

Marks an ArrayBuffer as havings its contents transferred out of band. Pass the corresponding ArrayBuffer in the deserializing context to ValueDeserializer::TransferArrayBuffer.

◆ V8_DEPRECATE_SOON() [1/2]

v8::ValueSerializer::V8_DEPRECATE_SOON ( "Use Release()"  ,
std::vector< uint8_t >   ReleaseBuffer() 
)

Returns the stored data. This serializer should not be used once the buffer is released. The contents are undefined if a previous write has failed.

◆ V8_DEPRECATE_SOON() [2/2]

v8::ValueSerializer::V8_DEPRECATE_SOON ( "Use Delegate::GetSharedArrayBufferId ,
void   TransferSharedArrayBufferuint32_t transfer_id, Local< SharedArrayBuffer > shared_array_buffer 
)

Similar to TransferArrayBuffer, but for SharedArrayBuffer.

◆ WriteHeader()

void v8::ValueSerializer::WriteHeader ( )

Writes out a header, which includes the format version.

◆ WriteUint32()

void v8::ValueSerializer::WriteUint32 ( uint32_t  value)

Write raw data in various common formats to the buffer. Note that integer types are written in base-128 varint format, not with a binary copy. For use during an override of Delegate::WriteHostObject.

◆ WriteValue()

V8_WARN_UNUSED_RESULT Maybe<bool> v8::ValueSerializer::WriteValue ( Local< Context context,
Local< Value value 
)

Serializes a JavaScript value into the buffer.


The documentation for this class was generated from the following file: